
Serious Games is a division of the second method which spotlights on the rapidly growing serious game industry that features
the use of interactive game technology in non entertainment sectors.
Serious Games are applications of interactive technology that extend far beyond the traditional videogame, including: training, policy exploration,
analytics, visualization, simulation, education, health and therapy.These applications are allowing immersive training and modeling on a scale never before possible.
Our company is uniquely positioned to exploit this rapidly growing market. For that purpose Rapid application Development
tools are used to minimize products time to market and assure high quality.
The products developed initally are cognitive training products that aid in cognitive rehabilitation based on our patent pending method.
Products to follow are games for persons with disabilities emphasizing on accessibility as well as matrix games.
For more information about the Serious Games division
contact us.